Teaching and more
I've had the privilege of sharing my passion and knowledge in various teaching roles. Whether guiding students in their first steps or managing staff as an Autodesk Training Center Manager, I've developed tailored curricula for many individuals and organizations. Mentoring a diverse group of students and seeing them integrate into the industry has been an honor.
Teaching
As a certified Maya instructor with UE5 certification, I'm dedicated to offering comprehensive training, covering foundational knowledge through professional expertise in Maya, ZBrush, Houdini, Unreal Engine, and more.
Personal Mentoring
Guiding individuals on their unique creative and technical journey, offering personalized support and insights tailored to their learning path, helping them reach their full potential.
Curriculum Development
Adapting to evolving industry needs and trends, I develop learning paths and educational materials that empower students to achieve their creative potential while keeping up with industry standards.
Business Tailored Courses
custom programs for companies, collaborating to identify their specific educational needs. I recruit expert instructors, ensuring high-quality, client-satisfying courses. Clients include Playtika, Play Studios, Delta, and more.
I've nurtured active student communities on platforms like Facebook, Discord, and WhatsApp, coordinating competitions, hackathons, and lectures. I teach a variety of programs, covering fundamentals to advanced skills, including Maya, ZBrush, Unreal, Houdini, After Effects, and practical 3D printing. As the head of the gaming department, I've played a role in curriculum development, public relations, and recruitment. My focus is on advancing both student success and institutional development.
Be in touch
If you're looking for an experienced professional to join your team, don't hesitate to get in touch.